Post by xXTheArouraXx on Apr 1, 2018 15:14:32 GMT
Seeing as nobody knows what is logical in GD, I decided to explain. So here's what you can, can't, and always do.
(Species) can all do=what powers everyone of specified species have.
Impossible to (species)=what you can't make your character able to do if you play as specified species.
That's the two explained, anything not specified in either is fine in your application.
Geometrii can all do:
Morph: become a Ball, Wave, Spider, or Robot. Seeing as all Geometrii can do this in the game, it should only be fair that all Geometrii can do this on the site.
Call and Ride Vehicle: Make your Ship or UFO appear and ride it. Again, all Geometrii can do this in the game.
Impossible to Geometrii:
ShapeShift: Become something other than a Ball, Wave, Spider, or Robot. If you want to be a monster, how about making your character corrupted? You don't have to immediately turn into a monster.
Cure Corruption: JUST NO. DONT GODMOD.
Be Invincible: You're an immortal block of light already, you don't need to make it impossible to die from every. Single. Cause. Ya little Mary Sue...
Shopkeepers can all do:
Weak Telekinesis: Make objects that are smaller than a Geometrii in its neutral form (the Cube) move. Why wouldn't a Shopkeeper?
Impossible to Shopkeepers:
Morph: Change form. Again, if you want to be a monster be corrupted for crying sake.
Cure corruption: JUST NO, NO GODMODDING.
Be invincible: NO NO NO NO NO GODMODDING YOU MARY SUES!!!
Vaultkeepers can all do:
Padlock: Assume the form of a pressable button.
Secret Text: Talk in text that only Geometrii can see. Corruption does not apply.
Impossible to Vaultkeepers:
Morph: Change form. Just be c0rrupt3d!
Cure corruption: G0DM0DD1NG!
Be invincible: godmod.
Corruption does not give you power, it only gives you a new, monstrous form. Thusfore, Corruptions have the same abilities as their original form. Oh, exept a Geometrii's morph and call to ride abilities.
(Species) can all do=what powers everyone of specified species have.
Impossible to (species)=what you can't make your character able to do if you play as specified species.
That's the two explained, anything not specified in either is fine in your application.
Geometrii can all do:
Morph: become a Ball, Wave, Spider, or Robot. Seeing as all Geometrii can do this in the game, it should only be fair that all Geometrii can do this on the site.
Call and Ride Vehicle: Make your Ship or UFO appear and ride it. Again, all Geometrii can do this in the game.
Impossible to Geometrii:
ShapeShift: Become something other than a Ball, Wave, Spider, or Robot. If you want to be a monster, how about making your character corrupted? You don't have to immediately turn into a monster.
Cure Corruption: JUST NO. DONT GODMOD.
Be Invincible: You're an immortal block of light already, you don't need to make it impossible to die from every. Single. Cause. Ya little Mary Sue...
Shopkeepers can all do:
Weak Telekinesis: Make objects that are smaller than a Geometrii in its neutral form (the Cube) move. Why wouldn't a Shopkeeper?
Impossible to Shopkeepers:
Morph: Change form. Again, if you want to be a monster be corrupted for crying sake.
Cure corruption: JUST NO, NO GODMODDING.
Be invincible: NO NO NO NO NO GODMODDING YOU MARY SUES!!!
Vaultkeepers can all do:
Padlock: Assume the form of a pressable button.
Secret Text: Talk in text that only Geometrii can see. Corruption does not apply.
Impossible to Vaultkeepers:
Morph: Change form. Just be c0rrupt3d!
Cure corruption: G0DM0DD1NG!
Be invincible: godmod.
Corruption does not give you power, it only gives you a new, monstrous form. Thusfore, Corruptions have the same abilities as their original form. Oh, exept a Geometrii's morph and call to ride abilities.